AI Insights · Timothy · January 2023
Top 5 Boxing Games Performance in Australia Q4 2022
Discover the performance trends of the top 5 boxing games on a unified platform in Australia during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 boxing games on a unified platform in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Boxing Star: Real Boxing Fight from THUMBAGE experienced fluctuating weekly revenue, starting at around $1.6K and ending the quarter at approximately $617. Weekly downloads remained relatively stable, with a noticeable increase towards the end of the quarter, reaching 520 in the last week of December. Active users showed a gradual increase, peaking at 1.4K in the final week.
Real Boxing 2 by Vivid Games S.A. had a steady rise in weekly revenue, culminating at about $1.1K in the last week of December. Downloads saw significant growth, starting from 1.2K and soaring to 2.8K by the end of the quarter. Active users also increased, with a peak of 9.5K in the final week.
MMA Manager 2: Ultimate Fight from Prey Studios saw a mixed trend in weekly revenue, ending the quarter at around $704. Downloads showed a steady pattern, maintaining around 548 in the last weeks of December. Active users remained relatively stable, ending the quarter with 1.5K.
WWE Mayhem by Reliance Games experienced a gradual increase in weekly revenue, peaking at $852 in the final week of December. Downloads were consistent, hovering around 400 towards the end of the quarter. Active users showed a slight increase, ending the quarter at 1.1K.
Burrito Bison: Launcha Libre from Kongregate saw steady weekly revenue, ending the quarter at around $393. Downloads showed a rising trend, reaching 676 in the last week of December. Active users exhibited growth, peaking at 3.2K in the final week.
For more detailed insights and data, visit Sensor Tower.